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Phantasy Star II (Weebspeak: ファンタシースターII 還らざる時の終わりに; Literally: Phantasy Star II: At The End of a Time Which Can't Be Returned To) is a shitty turn-based JRPG that was originally released in Japan on March 21, 1989, for the Sega Mega Drive and was brought to North America a year later with a shit-tier translation and 80s sci-fi cover art that can cause cancer if you stare at it for too long. The game has since been re-released in numerous compilations of Sega's least shitty games and was even given a Japan-only remake for the Playstation 2 in 2005.

A direct sequel to 1987's Phantasy Star for the Sega Master System, Phantasy Star II once again takes place in the Algol star system but, unlike its predecessor, only takes place across two different planets because, MAJOR SPOILER WARNING: planet Palma actually gets blown the fuck up two-thirds of the way into the game. The game is set 942 years after the original, which explains why the androgynous, psychic, bishie wizard is the only character from the original game who makes an actual physical appearance – albeit with his original Japanese name thanks to the fact that the random homeless people that Sega hired to translate the game either hadn't played the original or just didn't fucking care.

Phantasy Star II is perhaps most remembered for featuring highly detailed and meticulously crafted anime-style artwork in a time long before classic Japanimation like Evangelion, Revolutionary Girl Utena and Boku no Pico helped make the animu genre go mainstream outside of glorious Nippon. The game is also widely lauded for its incredibly deep and often non-sensical sci-fi plot about the world being put in peril thanks to mankind's own sloth and overreliance on technology. In what was actually considered to be a shocking plot-twist for an RPG at the time, the game's main waifu character ends up getting permanently killed off a third of the way through the game – a twist that another little-known and notoriously shitty RPG called Final Fantasy VII would plagiarize about 8 years later.

Unlike the original Phantasy Star which was actually a somewhat decent game, Phantasy Star II merely pretends to be a good game by trying to make the plot as dark and edgy as it possibly can. The game might actually qualify as depressing if it weren't constantly trying way too fucking hard to outdo each of its tragic plot twists with another tragic plot twist.

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